Join: Sep 10, 2007

Name: MuveeDon3

Gender: Male

Location: TV

Videos Watched: 2014

Subscribers: 2

Channel Views: 691

Hi. To make a short story confusing, I'm a Film major and currently @ UWF but soon to be @ UCF. Despite the Fun I've had at making movies, my true passion lies within the scholarly side of Film where I hope to one day teach as a professor.

Videos (5)

The Second Nick Neutered Private Eye Screen Test

  • Length: 6:16
  • Rating Average: n/a
  • View Count: 23
  • Author: MuveeDon3

Tags: experimental  Eye  film  filmmaker  Neutered  Nick  Noir  Private  reel  short 

This th2nd screentest for the first Nick Neutered episode. It helped us see what we were getting into It's fun to see the changes made and how it went from idea to the real deal

Nick Neutered, Private Eye Part II: The 2nd Snip- Side B

  • Length: 9:23
  • Rating Average: 5.00 from 2 people
  • View Count: 137
  • Author: MuveeDon3

Tags: experimental  Eye  film  filmmaker  Neutered  Nick  Noir  Private  reel  short 

Part II of the two part sequel to Nick Neutered Private Eye! Preceeded by side A

Nick Neutered Private Eye: The 2nd Snip- Side A

  • Length: 7:5
  • Rating Average: 5.00 from 1 people
  • View Count: 159' favoriteCount='1
  • Author: MuveeDon3

Tags: experimental  eye  film  filmmaker  Neutered  Nick  private  reel  short 

part one of the two- part sequel to Nick Neutered Private Eye! Watch side B for the complete installment

Favorites (1)

TUTORIAL - Using new feature: Protype Titler in Sony Vegas 8

  • Length: 9:45
  • Rating Average: 4.78 from 643 people
  • View Count: 87662' favoriteCount='771
  • Author: dillonp23

Tags: 3d  8.0  basic  creative  media  new  pro  professional  protype  software  sony  studio  text  titler  tutorial  vegas  windows  xp 

Visit my website: http://www.dillonp23.netHey this is my first tutorial in Sony Vegas Pro 8.0, I still have Sony Vegas 7 installed so I will do tutorials on both now.You will learn to use this new effect in Sony Vegas 8:ProType TitlerCreate animated text effects with splined paths, per-character...