Added: Nov 19, 2008

From: pugknowspro

Duration: 5:27

Game Master Kurt Wiegel reviews and educates viewers on role playing games. On episode #71 Kurt reviews Hollow Earth Expedition: Secrets of the Surface World™ and Gamemaster Screen™ by Exile Game Studio.© Exile Game Studio, LLC. www.exilegames.comHost:Kurt WiegelProduction:Rob MattisonGame Geeks © PugKnows Productions

Channel: Entertainment

Tags: dice  dungeon  earth  expedition  game  geeks  hollow  kurt  mattison  playing  pugknows  pugknowspro  role  rpg  wiegel 


Rating: 4.85 (39 ratings)    Views: 1756' favoriteCount='1    Comments: 13

lordmonfort Says:

Nov 19, 2008 - Am I the first? Cool review...still would love a WFRP review

BillionSix Says:

Nov 19, 2008 - I would like to see a review of Changeling: the Lost. :)

Sythorn10 Says:

Nov 19, 2008 - Yes, for the love of Sigmar, please review WFRP.

jesternario Says:

Nov 19, 2008 - Well, as long as we're asking him for reviews on here (not that I think He'll read the responses, but if he does, that's WAY cool), I'ld like to see him review Iron Claw from Sanguine Productions

kaosdevice Says:

Nov 19, 2008 - Kurt you've replaced 'almost' with 'sort of'. Just FYI.

Valclav Says:

Nov 19, 2008 - Great review. HEX is a great game.

walt776 Says:

Nov 19, 2008 - Psychic powers doesn't bother me in the game. It fits with the pseudoscience of the setting. Magic, however, really doesn't fit in the game. Nice review, although I got to admit I'm more excited about the next supplement, which is supposed to go into more detail about the Hollow Earth itself (and have more dinosaurs -- nothing wrong with more dinosaurs.)

unquietsoul Says:

Nov 19, 2008 - Kurt, magic is essential to understanding the 1930s and some of the actions and motivations of the major powers in the period. The Thule Society and it's attempts to gather artifacts and find ways to manipulate individuals were real world things and important to their motivations (even if it didn't work in the world we live in) and should be included in any Hollow Earth Game. Same with literary sources in the period, especially those associated with the Hollow Earth category of fiction.

natewheatshelf Says:

Nov 19, 2008 - This one looks good, I would really like to see you review a BAD game. I think you have to potential to deliver some royal pwnage on a bombshell :)

bloodrunsclear Says:

Nov 19, 2008 - Good point with the magic. Unless it's limited, magic can become a too readily available deus ex machina.

nemitz71 Says:

Nov 19, 2008 - hey could review the new path finder when it comes around

Zenpanteki Says:

Nov 19, 2008 - You should've mentioned the awesome Weird Science system that is in SoTSW.My crazy scientist in the party has been going crazy with it!

acm4bass Says:

Nov 19, 2008 - With regard to the necessity of 1930's pulp needing magic, I'd have to say its a key plot device and NPc characteristic for an era that loved the ghosts and seance. As a PC characteritic, maybe not a good idea.